Critical Hit

Every weapon has a critical hit ratio. Basically this is the percent chance that a gun has of achieving a headshot, this increases damage done to the target.

Upon making an Attack Roll you first determine whether or not the attack was a success and the shots hit. Then you determine which shots, if any, were critical hits by comparing them to the critical hit chance, starting from 1 and going up.

Each weapon has a critical damage modifier which dictates how much extra damage is dealt by the critical hit.

Scopes increase a weapon’s critical Hit chance in addition to increasing the weapon’s Range.

Critical Hit

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