Tag: Tech

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  • Fortification

    Reinforce armor using protective Foucault currents. Purge the current and send its charge to your gauntlets for increased melee damage. *Fortification* _Tier_: 1 _Prerequisites_: N/A Grants a 50% power damage bonus to melee attacks for 20 seconds …

  • Overload

    Overload your enemy's electronics, striking down [[Kinetic Shields and Barriers | Kinetic Shields and Barriers]], and Synthetics with equal ease. *Overload* _Tier_: 1 _Prerequisites_: N/A Deal 110 damage to organic enemies or 220 damage to shields/ …

  • Tech Armor

    Protect yourself with this holographic armor or detonate it to damage nearby enemies. Slows power use by 50%. *Tech Armor* _Tier_: 1 _Prerequisites_: N/A Increases your armor rating by 10. You can choose to detonate the armor on your turn as a free …

  • Drone

    Deploy this attack drone to stun targets and draw enemy fire. *Drone* _Tier_: 1 _Prerequisites_: N/A Deploys a combat drone that can shoot an enemy as a half turn action within 10 meters dealing 40 damage and [[Stagger | staggering]] level D enemies …

  • Incinerate

    A Spark of flame spits out of your firearm, burning your opponents and incinerating their armor. *Incinerate* _Tier_: 1 _Prerequisites_: N/A Incinerate deals 200 damage to the target. and then another 50 damage over the next two turns. It also [[ …

  • Sentry Turret

    You throw a sentry turret into the midst of your enemies. Its machine gun cuts through many of them helping to hold off an enemy advance. *Sentry Turret* _Tier_: 1 _Prerequisites_: N/A Throw a sentry turret up to 15 meters away. The Turret has a …

  • Tactical Cloak

    When activated, it instantly renders the Infiltrator invisible to all enemies and grants a damage bonus to all weapons. However it also halts health and shield regeneration, leaving the Infiltrator vulnerable once the cloak wears off. *Tactical Cloak* …

  • Sabotage

    You sabotage weapons and hack synthetics to fight on your side. *Sabotage* _Tier_: 1 _Prerequisites_: N/A You hack a level D,C or B synthetic enemy or an enemy's firearm. The Hacked enemy fights on your side as an ally for 4 turns. You overheat an …

  • Decoy

    You create a hologram decoy of yourself 3-5 meters away. This decoy moves and acts like you, and can distract enemy soldiers. *Decoy* _Tier_: 1 _Prerequisites_: N/A Each enemy has a 50% chance of attacking your hologram decoy instead of you. The …

  • Blade Armor

    Reinforce armor with razor-sharp blades that damage enemies that melee. Less damage taken. More melee damage dealt. Slows power usage by 50%. *Name* _Tier_: 1 _Prerequisites_: N/A Function *Name* _Tier_: 2 _Prerequisites_: Function *Name* …